/*
 * Copyright (C) 2008-2010 TrinityCore <http://www.trinitycore.org/>
 * Copyright (C) 2006-2009 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
 *
 * This program is free software; you can redistribute it and/or modify it
 * under the terms of the GNU General Public License as published by the
 * Free Software Foundation; either version 2 of the License, or (at your
 * option) any later version.
 *
 * This program is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
 * more details.
 *
 * You should have received a copy of the GNU General Public License along
 * with this program. If not, see <http://www.gnu.org/licenses/>.
 */

/* ScriptData
SDName: Boss_Emperor_Dagran_Thaurissan
SD%Complete: 99
SDComment:
SDCategory: Blackrock Depths
EndScriptData */

#include "ScriptPCH.h"
#include "blackrock_depths.h"

enum Yells
{
    SAY_AGGRO                                    = -1230001,
    SAY_SLAY                                     = -1230002,
};

enum Spells
{
    SPELL_HANDOFTHAURISSAN                       = 17492,
    SPELL_AVATAROFFLAME                          = 15636
};

class boss_emperor_dagran_thaurissan : public CreatureScript
{
public:
    boss_emperor_dagran_thaurissan() : CreatureScript("boss_emperor_dagran_thaurissan") { }

    CreatureAI* GetAI(Creature* pCreature) const
    {
        return new boss_draganthaurissanAI (pCreature);
    }

    struct boss_draganthaurissanAI : public ScriptedAI
    {
        boss_draganthaurissanAI(Creature *c) : ScriptedAI(c)
        {
            pInstance = c->GetInstanceScript();
        }

        InstanceScript *pInstance;

        uint32 HandOfThaurissan_Timer;
        uint32 AvatarOfFlame_Timer;

        void Reset()
        {
            HandOfThaurissan_Timer = 4000;
            AvatarOfFlame_Timer = 15000;
            
            if (pInstance)
                pInstance->SetData(DATA_EMPEROR, NOT_STARTED);
        }

        void EnterCombat(Unit * pWho)
        {
            DoScriptText(SAY_AGGRO, me);
            me->CallForHelp(VISIBLE_RANGE);
			
            if (pInstance)
                pInstance->SetData(DATA_EMPEROR, IN_PROGRESS);
        }

        void KilledUnit(Unit* /*victim*/)
        {
            DoScriptText(SAY_SLAY, me);
        }

        void JustDied(Unit * /*killer*/)
        {
            if (pInstance)
                pInstance->SetData(DATA_EMPEROR, DONE);
        }

        void UpdateAI(const uint32 uiDiff)
        {
            //Return since we have no target
            if (!UpdateVictim())
                return;

            if (HandOfThaurissan_Timer <= uiDiff)
            {
                if (Unit *pTarget = SelectUnit(SELECT_TARGET_RANDOM,0))
                    DoCast(pTarget, SPELL_HANDOFTHAURISSAN);
                HandOfThaurissan_Timer = urand(5000,7500);
            } else HandOfThaurissan_Timer -= uiDiff;

			if (AvatarOfFlame_Timer <= uiDiff)
			
            {
                DoCast(me, SPELL_AVATAROFFLAME);
                AvatarOfFlame_Timer = urand(12500,15000);
            } else AvatarOfFlame_Timer -= uiDiff;

            DoMeleeAttackIfReady();
        }
    };
};


void AddSC_boss_draganthaurissan()
{
    new boss_emperor_dagran_thaurissan();
}
